Nebulae Progress

Been working on some nebula -related stuff.  In this render, I’m projecting a matte painting through a particle volume in Maya.  This is just a proof-of-concept render; the color in the final render will probably come from some procedural textures rather than the matte painting.  Of course, this will be just one of many volume/atmospheric layers.  I also plan on doing some fluids and point renders for some hero nebulae.

nebula_bg_week5

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~ by studio2project on April 7, 2009.

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